Input

Currently there is a big mix of different input systems namely SDL, our own and gwen. These should be reduced to a more elegant solution of a single system that either dispatches events or works with adapters depending on what input mode is selected.

Supported Hardware

  • Mouse, Keyboard
  • Gamepad
  • xbox 360

Keys

  • F2 Terminal
  • F5 Reload map

Settings

Gamepad

Player should be able to adjust the sensitivity of the analogue stick x and y axis (to look around).